Louisiana 64 / Sector
Technology + Digital Industries
Broad enough to contain today's technologies and whatever comes next. Distributed systems, AI, etc. are subsectors and technologies, not brands.
What lives in this sector
Subsector
software
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
web
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
mobile
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
cloud
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
cybersecurity
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
data
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
artificial intelligence
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
distributed systems
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
digital identity
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
financial technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
education technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
health technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
agricultural technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
maritime technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
energy technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
robotics
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
automation
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
drones
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
extended reality
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
digital twins
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
games
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
interactive media
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Subsector
creator technology
Use geography, people, organizations, work, skills, training, projects, needs, opportunities, data, and media to describe what is happening.
Produce in this sector
Create static, dynamic, interactive, live, or immersive expressions for this sector across physical, digital, and immersive environments from 1D to XD.
Create + Produce
Produce for Technology + Digital
Use Louisiana 64 guidance for sourcing, rights, accessibility, packaging, publishing, broadcasting, streaming, distribution, response, and preservation.